This is my final article in the series on building a mobile App. This is the fifth article in my series on building Apps. Part I covered the basics of vision and marketing. Part II was a discussion on the importance of reviewing App store guildelines. Part III covered writing requirements and Part IV was about prioritising those requirements. Part… Read more »

Our approach to Agile testing hasn’t really changed much over the years, although we have got better at formalising it. After seven years of using whiteboards, we recently moved over to a web-based solution (Jira with the Greenhopper plugin), so my piccie below is of our electronic board. I’ve done a bit of blurring for… Read more »

In addition to developer-drive unit and integration testing, it is very important to create realistic data sets for acceptance / gui / performance / “ility” etc testing. Creating such a realistic data set is challenging. Realistic data is not ideal data. It is frequently “invalid” data that should not even be in the system in… Read more »