I am continually astonished at the number of teams I meet who have not yet established a stable velocity! I was speaking at DDD North recently and I asked the audience out of interest how many of them did something Agilish. About 70% of the audience were doing something Agile (Scrum, XP, DSDM, Wagile, Scrumban… Read more »

This is my final article in the series on building a mobile App. This is the fifth article in my series on building Apps. Part I covered the basics of vision and marketing. Part II was a discussion on the importance of reviewing App store guildelines. Part III covered writing requirements and Part IV was about prioritising those requirements. Part… Read more »

In Part I of this series we discussed the importance of having a marketing vision and plan before embarking on your new App project. In Part II of this series we discussed how one would go about reviewing App store guidelines prior to creating your App.

The topic of feature (or User Story) size is usually a surprising one for teams that are new to Agile. Teams are frequently used to working and releasing very large user stories. Although there is no definite “correct” size for a user story, my vague rule of thumb is that User Stories should on average… Read more »

For seven years I have been training, coaching and consulting on Scrum, Agile and lean software development practices. I have coached teams to deliver immensely successful projects in the public and private sectors and I have learned a huge amount along the way too!

Our approach to Agile testing hasn’t really changed much over the years, although we have got better at formalising it. After seven years of using whiteboards, we recently moved over to a web-based solution (Jira with the Greenhopper plugin), so my piccie below is of our electronic board. I’ve done a bit of blurring for… Read more »